Sunshine overload project
A downloadable game
obviously not a definitive name, on the side of the next "encore" edition for omega no sunshine (that bring fresh new content and skin for the character)
i also work on a project with a non-defitinive name of sunshine overload that is planned to be the mix between omega no sunshine the cool and colorful arcade game and carrot overload the cute and simplified rpg.
project sunshine overload will be a yearly video game,that's a choice i wanted to deepen the support ,increase the title attractivity and its visibility. the goal is to reach and overtake the status of "the best game i ever made"
so yes it'll be inspired by omega no sunshine and carrot overload,
it will be a simplified turn based rpg, the progression will keep being linear (you unlock a place then the next one) but it'll be only one time to do them.
the places or dungeons, are replayable, even if you'll do them once,i'll invite you to re-play them through in-game achievement,and some achievement might reward you with a character appearance.
character skin, the next level.
in my previous game omega no sunshine you can unlock more than 20 skins
a lot are planned for this title too,and each edition/each year will bring even more of them.
if you are afraid or "yearly games" as F1/Fifa, don't be afraid about my yearly game, each year will not be only an update of names, but to bring more dungeons,more skins,more achievement to keep you entertained.i am not planning to do a cheap game and i ever cherish my community.
i love what i do, i love video games.
thank you deeply for reading all of this today ♥
*each year is sold separately*
*this 2026 edition will not include content of the 2027 edition*
Updated | 10 hours ago |
Published | 4 days ago |
Status | In development |
Publisher | |
Release date | in 252 days |
Author | Galoxyum |
Made with | Adobe Photoshop |